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621 No. 621 hide quickreply [Reply]
I didn't realize how bad I really was at Smash Bros until I started playing online on the DS. People have been whooping my ass up and down. I can get a few good hits in with my standby fighters - Kirby, Samus, and now Ike after some practice - but I end up losing almost every match.

I also didn't realize how ruthless some other Smash players are. I dunno about y'all, but my friends and I always had something of a code of honor. No edge guarding, no spamming moves (although that one was loose), allow the other person a chance to recover when they're off the stage, generally no underhanded shenanigans. Apparently these online Smashers have no honor. They are godless, edge guarding, move spamming, non-stop juggling heathens. I either need to up my game, or become as lowballing as some of these people are.

General Smash Bros DS thread.
>> No. 622
I haven't played Smash since the 64, but this comes as no surprise to me. Online gaming cultivates that sort of mentality.

Keep to the code, man. Become the best so that you can shame them by fighting with honor and STILL win against their cheap shots.
>> No. 623
Yeah people try way too hard at games now. It's depressing. When I played Smash Bros years ago my friends and I did all the dirty underhanded shit ever. Cause we didn't give a fuck it was just fun, it didn't matter who won. One of our favorite shits was to turn items on high and then turn off all items except poke balls and have a pokemon battle.
>> No. 624
I keep somewhat close to that code, even online. I main Little Mac and as such, I dont edge-guard most of the time because its too much of a risk for me to be anywhere but the center of the ring. Most people have had some VERY clever ways to attack while hanging on the edge and that just blows my mind, so Im extremely cautious. Little Mac also has a hard time juggling and move spamming so those are out of the question too.

I just make like a boxer and stick close to my opponent and duck and weave, striking at any potential opening.

You should consider Little Mac! The way he was built pretty much supports your code of honor in a way! Sure, he has his HUGE weaknesses, (the edges, terrible jumps and recovery, any air maneuvers whatsoever) but he makes up for it by being a fast, frighteningly strong fighter!
>> No. 680
Is it just me or are way too many of the normal arenas walk-off? I don't want to play HARDCOREOMEGA but it's obnoxious getting easy deaths all the time due to positioning. The AI is especially horrible at not noticing when they're right next to the end of the screen if there's ground under their feet.

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537 No. 537 hide expand quickreply [Reply]
This is why Civilization: Beyond Earth will suck.


>The first thing we did was go on Wikipedia to the Alpha Centauri webpage, and it has the books that Brian Reynolds and his team read, so we read those, and that was our starting point.

Those very books are listed in the back of the manual.

When they played the game as kids, they probably didn't give two rotten shits about the book listing. Therefore they didn't replay AC as adult developers. Therefore, they had to check out the book listings on Wikipedia (who in theory could have been faulty).
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>> No. 590
That particular picture is a cut out of the dungeon keeper from the mobile pay to win version of the game pasted onto a picture of a 'modernized' version of alpha centauri. It doesn't exist, yet. The picture must have been made with the intention to showcase how they feel the game will become.
>> No. 596
Do you want the game to suck? You should just calm down and not jump to conclusions; it doesn't really serve much of a purpose. From what little I've seen of Beyond Earth I think it has great potential. They seem to be addressing some of the problems I had with Civ5, mostly that Civ choices weren't diverse enough, and every game felt the same. The only thing I worry about is that they will once again have a horrible AI.

None of this keeps me up at night though, you need to calm down. Learn patience.
>> No. 669
So now that it's out, any opinions? I've been holding off on getting it since Civ seems so shallow after playing the shit out of Europa Universalis and Victoria. I would kill for a space themed grand strategy game.
>> No. 674
Beyond Earth is terrible. The really sad part is that all the makings of a good game are there, just no effort was put into it. Half the mechanics don't work the way they should and it is full of bugs and a clunky UI. After a month and a half Firaxis released a patch which all it did was update UI and fix some bugs, except that the patch resulted in MORE fatal crashes and it completely broke the entire intrigue mechanic. Your intrigue window will go blank after around 50 turns into the game, it happens to every single person.

The game is just a broken mess.
>> No. 679
Guess I'll be waiting for the $5 complete version on Steam in a few years, then.

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678 No. 678 hide quickreply [Reply]
Good Night Sweet Prince

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657 No. 657 hide quickreply [Reply]
Hannibal (2016)

Finally, Vin Diesel's infamous Hannibal trilogy has been set loose. Having derived the script from his own personal translation of Appian, Vin Diesel will both produce and direct this three part masterpiece.


Vin Diesel, in the titular role,
Denzel Washington as the grizzled Barcid patriarch,
Jesse Eisenburg as a (young) Cato the Elder...

Trivia: Denzel Washington was quoted at being "pissed off" at having to learn his Punic lines phonetically.
>> No. 658
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Shannara (2015)

With MTV owning rights to the entirety of Terry Brook's body of work (Including his ghostwritten Star Wars novels), we can expect half a century of swashbuckling musicals. Mike Judge and Alan Gough will produce the series, expected to be MTV's most ambitious project to date.


Manu Bennet as the wizened druid Alanon,
Alan Ritchson as Wil Omsford,
Kristin Kreuk as Amberle,
as well as the rest of the Smallville cast.
>> No. 660
Hello to every one, it's genuinely a nice for me to visit this web site, it includes important Information.
>> No. 676
Every time I visit this board I see Crixus lifting a pom-pom.

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483 No. 483 hide expand quickreply [Reply]
So, which level in many video games you own or have owned you consider the hardest so far? I remember that back when I played Crash 3, the second motorcycle level took me many attempts. It's not that hard as long as you know what you're doing but still.
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>> No. 619
The Frigid Outskirts in the most recent Dark Souls 2 DLC, Crown of the Ivory King, was incredibly challenging. It's hard to capture the essence of it without playing it, but it's truly fucked. You walk through a frozen wasteland in the middle of a snow storm. When the storm is raging, you can see nothing but white, it's even hard to tell where the ground is and whether you're changing elevation. Every few minutes the storm will briefly subside, allowing you to see how off track you've gotten, and for you to see the meager and pathetic landmarks scattered around the massive, indistinguishable map. Apart from white snow the only landmarks are a few broken down buildings, each a good mile apart.

Navigating a huge area under conditions such as these would be a challenge in itself but of course there are enemies. Nearly without warning large black horse creatures will come galloping out of the snow with their horns lowered in a charge. I say nearly without warning because the only warning you do get is the faint sound of hooves about one second before their horns make contact with your body. They also fly. And shoot lightening. Often, they will attack in packs as well. The damnedest thing is that even when the storm subsides and you're granted a brief look at the environment you're traversing, there will be no horses in sight. It's almost as if they materialize out of the storm itself.

The map is so big that even without the storm and without enemies it would take almost ten minutes just to run across the entire map. The storm and enemies easily triple that time. It's not uncommon to defeat one of the infuriating horse creatures, and then find that you've completely lost your bearings and haven't a clue which way you've come from and which way you've gone. You then have the option of waiting out the storm safely, wasting valuable time (horses seem to appear without warning randomly, even while you stand still) or to proceed in the direction that feels right in the hopes that when the storm clears again you'll be closer and not farther from your destination. Unfortunately, it's not uncommon to spend 2 minutes walking in a totally wrong direction, fighting horses along the way and consuming your valuable and limited healing supplies.

To top it all off at the end of this unforgiving area is an incredibly hard boss: two huge fucking cats that will relentlessly leap and swipe at you. If you kill one of them, the second enrages and begins regenerating and gets a hefty increase in damage. Until you master the Frigid Outskirts, you'll count yourself lucky to arrive at the boss with no healing items and your two companions dead. Because to make it to the boss at all is a feat at that point.

This was all especially hard for me because I was on NG+++ when the DLC hit. It took me a good two hours or so just to learn the ins and outs of the map, and how to kill the horse enemies without getting murdered. After practice I was able to quickly and safely make it to the boss. I had a lot of trouble with the boss though. All the players I would summon to help me would get one shot by the bosses, leaving me to try and fight two huge cats on my own. I ended up beating the bosses with the NPC summons, after another two hours of attempts. It was damn satisfying though.
>> No. 620
The first time I played OoT, I didn't have that problem - got the key right away and never had any trouble with the Water Temple. Years later, going back and playing through the game again, I got tripped up for a while on that one. Not like a month or anything, but at least an hour.

To this day though, after 20 years of trying off-and-on, I still haven't legitimately beat Adventure of Link on NES.
>> No. 632
If you thought that was hard, try the UFO night time level.
>> No. 646
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NIghtmare in Metroid Fusion. F that guy.
>> No. 675
Diddy Kong Racing, the final boss battle against WizPig.

Such fucking bullshit, it actually made me cry with rage as a kid.

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649 No. 649 hide quickreply [Reply]
How do you think a video game's sequel should be made? Should it be easier or harder than the original? Should it improve upon the original? What if there isn't sufficient room for improvement? Should it simply be a completely different genre of game with the same characters?
>> No. 650
If there's no room for improvement, it should maintain the quality. Difficulty wise, it should be on par with the original, and in terms of genre, it depends. If it's a gradual change over several games, sure. I don't want my FPS turning into a 4X overnight. Most importantly, it should continue the story.

Mass Effect is a good example, the gameplay changes were gradual. It went from an RPG with shooter elements to a shooter with RPG elements. Story wise, they continued it well (the fiasco at the end doesn't count) and the consistently improved on everything in the game, from inventory management to cover mechanics.
>> No. 651
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I think for more story orientated games, you can either go bigger, better, and more badass; or go in the more subdued direction Majoras Mask did, which is pretty much the perfect execution of a sequel.

It maintains all the core elements of the first game, while at the same time evolving them and revealing them to be part of a larger more meta and philosophical structure. It focuses on the ramifications of the hero's decision in the first game, and directs all it's themes towards expressing his decline into madness. A familiar yet freshly strange continuation of the story, which is more character focused that the previous.

You could also just try to make the same game again, but I think this is actually the most mediocre of approaches. Freshness of the concept and motivation to design it will have faded and it is just going to lead to something less interesting than the original no matter what you do. This is more along the nature of Twilight Princess as a sequel, and although it was an aesthetically pleasing title with some good elements, it's ultimately still in it's predecessor's shadow.

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6 No. 6 hide expand quickreply [Reply]
I like movies and watch them quite a lot, one a day if I can. I find film to be a great medium full of artistic intrigue and of deep interest to me. In this thread I'll give little writeups on notable titles I come across or am revisiting. I'm mostly big on 'smart' movies or ones that are emotionally visceral or good character pieces, but I enjoy good general entertainment movies from time to time also.

Please feel free to share any gems you come across too. Yay movies!
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>> No. 433
typos, lazy, tired, etc.
>> No. 443
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1978's remake of Invasion Of The Bodysnatchers.

Really glad I came across this little 70's horror gem.

Essentially the story of a species of invasive xeno lifeforms who begin replicating people in order to slowly hijack human society. An admittedly somewhat generic b-movie premise (and title) elevated by it's expert pacing, tone, and conclusion.

I've heard it said that the difference between fear and horror lies in one's ability of action. In fear one can run, fight, hide, or preform a host of reactions to a stimuli. In horror, by contrast, you overwhelmingly powerless to act. There is nothing to do.

Bodysnatchers is one of the rare pieces of fiction that I think are able to really communicate such a sense of horror in the viewer. A sense of inevitability and ineffectiveness that rivals even that of the classic novel 1984.

All of that combined together with some great practical effects and 70's era charm. A really refreshing watch for someone who rather despises most modern horror.
>> No. 499

I enjoyed Inception quite a bit. It has an incredibly well refined screenplay with some really expert narrative tension to drive it along. Pretty fine example of the ability for any premise, even one as trope-driven as a heist movie, to have the potential to still be elevated to something complex, intriguing, and emotionally engaging when done with the proper execution.

As a writer and director he has a particular strength in taking a premise; weaving a single supernatural, scifi, or otherwise unusual element into it; and then encasing it around these strong emotional cores that build some of the most incredibly focused and engaging narratives I've ever seen. My three favorite films of his: The Prestige, Memento, and Inception are shining examples of this and imo certainly his defining works. I feel it's when he strays from this and is more limited by pre-established settings and narrative goals such as in Insomnia or the Dark Knight trilogy he begins to falter some however. They're still largely fantastic films (save for Batman Begins, ehhh), but they just lack the ooompth of his original works.

But yeah, all that aside, yes I'm excited for Interstellar. It beats the drum of my space interests and from what little information that's been provided it does seem to be right up his strong point alley. Even if it's a weaker venture, it's hard to imagine him making anything distinctly bad with the pedigree he's been able to establish.

The only strong warning point I kinda hold is in it's nature as a space scifi, which is a genre with a particular sensitivity to any plot holes and scientific inaccuracy; elements for which Nolan's style just simply isn't completely focused towards. As said, his settings are usually inservice to the emotional core of the movie. This is inverse to much of science fiction, or at least hard scifi, where the world building takes the helm and only later is story attempted to be found within the setting. Inline with Nolan and his brother's style I expect it to go a very soft scifi route, more akin to 'The Fountain' than 'Gravity', however I still expect even more division over this film than the amount that usually crops up over his movies.
>> No. 617
I watched Edge of tommorow the other day I'm not a huge Tom Cruise fan but it was decent. A scientologist in a sci-fi movie, go figure.

Sin City a dame to kill for sucked and so did Transformers Age of Extinction.
>> No. 641
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Well now after having seen it, I can say that was certainly an interesting Nolan watch.

I'm still a bit unsure if it was a hard scifi film with softness sprinkled in or soft scifi with hardness. It was certainly much less tightly woven than his other films, and perhaps weaker in it's lasting appeal because of it, yet at the same time amongst one of his most impressive works yet. It had some of the most nergasmingly accurate science I've seen in a big screen scifi, yet at the same time not without it's inaccuracies too.

I'd say it's one of his weakest scripts to date, yet at the same time one of his strongest narratives and defiantly his strongest visual direction. I absolutely adored the exploration element (particularly the planet designs), and the sense of space certainly matched if not exceeded Gravity. The 10 dollars and 3 hours of my life was worth it just for that. I'd be interested to see what I think of it a year from now after a re-watch. Overall, a very unique movie of his.

I'd wholly suggest if for anyone who loves space science.

>As an aside, I don't know why Inception didn't get more attention than it did. I thought that it was every bit as fresh and original as a psychological thriller as the original Matrix was, but that's just me.

Honestly, it was pretty huge after it's opening week. I heard about it from everywhere, 'Inception' became a temporary replacement for 'mindfuck', and southpark threw out a shitty episode about it. It's this pop-culture phenomenon of it that I think ultimately hurt it's lasting cultural appeal, it just sorta became a summer-movie fad which has faded under the weight of releases since.
Message too long. Click here to view the full text.

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584 No. 584 hide expand quickreply [Reply]
Why don't you make a mod where you chan have Zelda as a girl? Oh, forgot that you are too lazy and don't have any time left after shitting things up on tumblr.

If Nintendo retcons the games, there is a risk that they will retcon Zelda 2 too. That game was so bad that it was omitted from Nintendo's 25th anniversary ads. Or, even worse; Nintendo will only retcon Zelda 2

Remember the first game? Remember the manual? Zelda was a little boy without pants. He just strutted along in ignorant pant-free bliss. How old was he then? Probably, 12-17. That would make him 40-45 years old today. Don't you know how hons looks? Transition at a late age is simply horrible.

2 - ?????
Don't know any reason. But Zelda can't be a girl! He just can't.

Admit it! You want it. Because if 2D is better than 3D, how can three holes be better than two? Checkmate, feminists!

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>> No. 586
Yeah, what the fuck are you jabbering about?
>> No. 587
Zelda is a boy. You don't want Zelda to be a girl.
>> No. 588
Why would I care if Zelda is a girl?
>> No. 589
Zelda is a girl.
The character you are incoherently angry about is named Link.
>> No. 614
Op is either trolling or autistic and Zelda II was and is still a decent game.

Whats with this 25 years old shit OP obviously never played windwaker.

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592 No. 592 hide quickreply [Reply]
steam friends thread? be my friend and i will be yours and i will even leave a comment and say that you are loved and are a good person and maybe we can play a game together. steamid: munnux
>> No. 603
Your last game activity was like 7 months ago Danny, what's been going on with you?

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598 No. 598 hide quickreply [Reply]
I know rate and suggest threads are so 4chan, but I think that it could work really well here. We all obviously have superior tastes in media and could actually recommend some very good films to each other that we might not otherwise have come across.

For those of you that don't know, the basic premise is that you pick a post in the thread and watch the film it mentions, once you've done that you post a reply with a score out of 10 and post a movie of your own that you think other 99channers will enjoy.

I'll start off with a fairly obvious one.
>> No. 599
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Well, I don't know how to quantify it on a scale of 1-10, but I've seen your suggested film (in fact, I own a copy of the Criterion Collection edition on DVD) and I love it. It's one of my favorite films. I've seen movies that rove back and forth over larger settings, but in the end leave on thinking "That's IT?!" Contrariwise, 12 Angry Men packs a complete and compelling tale into a single room, and in fact plays on the contained setting in order to heighten tension. Just an all-around good film. I recommend it.

My suggestion:
>> No. 600
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I'm slightly confused by what I've just watched. As near as I can figure it was a commentary about 80s life for the "red suspenders" brigade, noting the emptiness of Mac's life despite the fact that he earns 80k a year with 50k something or other. He has no luck with the ladies or friends, and returns to an empty house at the end. Unfortunately I didn't live through the 80s so it was lost on me. I just feel sort of depressed now I've seen it, I'm not sure if that was the emotion it was going for.

>> No. 601
Of the three suggestions so far I've only seen 12 Angry Men. Truly an incredible film. I tend to have a strange taste in film though. I understand and can identify films which are technically good. That is to say, films which are by all objective metrics decided upon to be good. But I find that so many modern TV shows and films, while technically perfect, seem to be lacking something. They're well filmed and well written but have no soul, for lack of a better expression. So while I appreciate technical superiority and take it into account, my favorite films tend to be those full of that incommunicable essence of life. Films that make you want to stop watching films and go out and be alive.

Ralph Bakshi is one of my favorite directors. I'd recommend all of his films but if I had to pick just one it would be American Pop.

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478 No. 478 hide quickreply [Reply]
Is anyone else excited about this game? I have loved city sims since I was a wee lad. Now there's a city sim coming out that's medieval themed and centered more around surviving in a harsh world than expanding endlessly and building more parks. Suddenly, serendipity mated two of my most beloved interests and birthed Banished. And, well, that just warms the cockles of my frozen heart.
>> No. 479
I'll definitely check this out, any experiences with it yet?
>> No. 480
None yet, but here's a gameplay trailer: http://www.youtube.com/watch?v=bBGX0dl5Ziw
It's slated for release through Steam "late 2013"

I think what sets this game apart from others of its kind is the way it treats villagers. They don't just build stuff and harvest resources, they're "resources" in and of themselves, somehow. They can raise families and get sick and all kinds of crazy realistic things, so they're much more vulnerable and therefore way more important to the success of your village than resources and expansion alone. I'm no expert, but in my time playing strategy games, I've never encountered one that works that way.

I'm probably wrong, I know there are tons of RTS's out there. But still, there could be no better game for me, I'm obsessed with stuff like this.
>> No. 481
if it's anything like anno then sure, i'll try
>> No. 482

I loved the Anno series with the burning passion of a thousand exploding suns. Especially Anno 1602, that game along with SimCity 3000 are the best city building games ever. Objectively.

I will probably buy this game even if it is panned, the RTS (turn based as well) genre is stagnating and there has to be more people out there that prefer gaming experiences with more depth than pew pew.
>> No. 519
It's dwarf fortress without most of the gameplay, for visual learners.

My people keep dying of old age, and the nomad immigrants never come, despite me burying dozens of unfortunates in the walls of the town hall.

I mean it's fun enough until you get tired of the monotony and lack of enemies.

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563 No. 563 hide expand quickreply [Reply]
After years of being daunted by DC's convoluted continuity, I have recently started getting into some of the New 52.

I grew up 100 km from anything resembling a comic shop so my only exposure to DC characters was through Saturday morning cartoons and, as I got older, a handful of one-offs, some of those Greatest Stories Ever Told anthologies, and, more recently, a few of the must-read classic runs (Alan Moore's Swamp Thing, Jack Kirby's original run of New Gods). It was through getting into Swamp Thing that I found out about the New 52 reboot and I've since gotten myself up to date on new Swamp Thing, which I really enjoyed. Now that I'm older, live near a handful of excellent and very helpful comic shops, and have money, I'd like to get into more New 52 and follow a few titles the way I wanted to so badly when I was a kid.

I'd like to know what you fine people would recommend. Right now I'm leaning toward Animal Man, since he has some tie-ins with Swamp Thing for the Rotworld arc, though I'd like to know if it's worth reading the whole run or just the Rotworld issues. I'm also leaning toward childhood favorites like Batman (though the number of Batman titles has me a little daunted on where to start. Probably Detective Comics?) and Green Arrow. Any other recommendations for stand-out titles would be great, as well as thoughts on the duds. Current or canceled series are both fine, I have pretty easy access to back issues, and it should be noted that Green Lantern can go fuck himself as far as I'm concerned.

GI Combat and The Green Team look like they could be a ton of goofy fun.

tldr version: help a dude in his late-20s finally fulfill his rural childhood dream of being a comic shop regular
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>> No. 573
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>it's one of those things that only seems daunting from the outside. If they're using the format of the comicbook properly the past only matters in an academic sense.
I hear ya. It seems like the more I have been looking and reading and asking about where to get started, the more I'm finding that "basically anywhere" is the answer. And any time I get a little confused, a little wikipedia-ing of this or that arc gets me up to speed well enough.

I guess the main thing that seems daunting is just knowing what the fuck to buy. It seems like neat-and-tidy maxi-series are outnumbered by convoluted cross-over arcs that incorporate not just the maxi-series but a number of tie-in mini-series and storylines in other titles. It just seems like a fucking mess, but I guess like anything the best thing to do is just dive in and fill in the blanks anywhere I may get lost.

Things are seeming simpler than I was initially worried about.

So as far as Aquaman goes: Brightest Day, then onward into his current solo title from there?
>> No. 574
>Aquaman goes: Brightest Day, then onward into his current solo title from there?

Yeah, pretty much. Collected volumes of the first Aquaman series are handy too, though not strictly necessary. The important things to know from the early stuff - other than basic origin shit (which they constantly bring back up anyway) - is that Mera comes from another dimension and that Black Manta killed the baby that Aquaman and Mera had together, but I'm pretty sure you get a quick review of all that between Brightest Day and current issues anyway.

>I guess the main thing that seems daunting is just knowing what the fuck to buy. It seems like neat-and-tidy maxi-series are outnumbered by convoluted cross-over arcs that incorporate not just the maxi-series but a number of tie-in mini-series and storylines in other titles. It just seems like a fucking mess

Yes, this, a thousand times over. It's pretty clear that it's all a shameless sales tactic to get you to buy every single comic on the shelf, despite whatever intention you may have to buy a single title pertaining to a single character. My opinion is that, the way they do things at the moment, they might as well just release one volume a month, 52 times thicker than a regular comic, titled "DC Comic". It's a solid tactic that works well for them once a person actually starts to buy comics, but I think the heavy-handedness of it costs them a good deal of potential customers who decide they'd rather not get wrapped up in all that nonsense.

If it were up to me, I'd give each of the JLA core team a comic (Superman, Batman, Aquaman, Flash, Arrow, Wonder Woman, Lantern). I'd use the Type-Comics as a venue for those character's "Family" teams, with no set central character (Detective Comics for the Bat-Fam, Action for the Super-Fam, etc.) - maybe as a double-size issue used for inter-family crossovers, and double features where the back-up trends toward spotlighting lesser known characters in order to generate interest in them. For characters that have a HUGE family of associated characters (Again, Bat-Fam and Super-Fam), I'd probably broaden the number further with a girl-characters and a guy-characters comic - like Dark Knights and Birds of Prey would be the Gotham stuff, rather than giving separate titles to Batgirl, Batwoman, Nightwing, Azrael, Robin, and any number of other Bat-titles that come and go all the time. I'd make a couple titles specifically for cross-over stories between two or three characters (Worlds Finest and Brave And The Bold come to mind), rather than using their main titles for such things. Then there'd be the team comics, like JLA and Teen Titans, which is the ONLY place I'd let an major event cross into, with the exception of events that crossover into titles with stand-alone stories rather than a single tale chained together throughout them all. After that, there's just some miscellaneous peripheral characters that are "big", but don't have an associated family of characters (worth mentioning) that come with them, like Hawkman, The Atom, Firestorm, Swamp Thing, and the like.

Basically, the whole thing could do with some streamlining and simplification, in my opinion. There's fat that needs to be trimmed, and Type-Comics that need act as a showcase of that type, rather than just another venue for the main character that's now typically associated with it, and crossovers that need to be more restricted so as not lose a reader just because they don't have the money to keep up with it all. I certainly don't think they need a whole 52 titles going all the time, and the rate at which they change some of them out just proves it to me.
>> No. 575
Oh, and you haven't complained, but I'm sorry if I don't spoiler-out any back-story stuff. I just don't see that I'm really ruining anything for you, since they'll either enumerate it for you when you need to know it (thus spoiling it for you anyway), or they'll leave you scratching your head over what the hell they're talking about (and a spoiler becomes necessary).
>> No. 576
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Nah, you didn't spoil anything. Like I said, in an effort to figure out where to jump in, I've done a fair bit of backstory reading and it doesn't ruin anything.

I'll probably dive into Aquaman (accidental pun :D ) sometime this summer. I just picked up Camelot 3000 for ten bucks on a recommendation based on my enjoyment of The Killing Joke (Brian Bolland did the art for both) so once I finish that, I'll give Brightest Day a go and then start nabbing some New 52 Aquaman back issues.

Are you as familiar with Marvel as you are with DC? Marvel's characters and titles don't appeal to me nearly as much, but I am very intrigued by Doctor Strange, after finding out that Doctor Orpheus in The Venture Bros is based on him and that the early Ditko issues were awash with psychedelic craziness. He seems like a cool character with a lot of kooky story possibilities. I was also a big fan of the Silver Surfer animated series as a teen. Any advice on good arcs, mini-series, or whathaveyou to try out for either of those characters? I'll probably zip into a couple shops downtown and see what they have to say but more opinions are always good.
>> No. 577
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I never really got into Marvel - not the comics anyway. When I first started reading comics, back in the mid-90s (the so-called "Dark Age" of Comics), I was more attracted to DC characters for what I perceived at the time to be a diversity of origins behind their powers. 90s Marvel was all about mutants mutants mutants, and that kind of turned me off to them. That was back when I was like 9 or 10 years old, but; when I got back into comics after highschool, I stuck with what I already knew. In fact, the whole reason I got back into comics was that I went through my old comics one day, started reading them, and felt compelled to find out what happened next once I got to the end of my collection. Things just kinda snowballed from there.

Anyhow, despite my general aversion to Marvel comicbooks, I did enjoy the X-Men and Spiderman animated series from the 90s, and I worked at a comicshop for a couple years, so I'm aware of a fair amount of Marvel characters and continuity, but not enough so that I could tell you what the "good" stories are. Other than getting a basic knowledge of main continuity events of the past, I really only kept up enough to help customers with the Marvel stuff that was current at the time (about 4 years ago now).

When there was a /co/ board though, I seem to recall there being a good amount of Marvel fans around here. Perhaps if one of them would care to chime in....?

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515 No. 515 hide quickreply [Reply]
Looking for the 1992 HK movie The Cat (Lao Mao).
Found one torrent but it has long since died. If anyone has a direct dl or a live torrent it would be much appreciated. It has a kumg fu cat in it
>> No. 536

It's in Mandarin, without English subtitles.
>> No. 567
It's available on cinemageddon (with English subs). Go to irc.cinemageddon.net, join #invites, wait for instructions. They usually just want you to draw a ballza MS Paint picture involving nuns, sharks, etc in exchange for an invite.

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462 No. 462 hide quickreply [Reply]
Does anyone here play Kerbal Space Program?

I do. I play the shit out of it. Pictured is the space station I built in orbit around another planet's moon.
>> No. 463
tell me them mods. double tanks?
>> No. 464
Hell yes. I'll post some of my rockets when I get the chance. Best mission I've done so far with one rocket is a Jupiter (Jool) orbiter, I sent a second rocket with more fuel for it. Used up all the fuel on that one trying to match the orbit of the first craft, now I'm trying to build a third even bigger rocket with more fuel so that I can crash land the orbiter on one of the moons with a controlled descent.

Anyone found the easter egg around Duna?
>> No. 526
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It's a new stock (not really new anymore) part called a bicoupler. There's also tri- and quad couplers. That station is all stock.

This one uses no mods but KerbPaint, and a bit of part clipping.
>> No. 546
I played the fuck out of this game but frankly ran out of stuff to do. Visited all the planets, unlocked all the parts in campaign mode. I tried using mods but most of them don't add too much and often require huge lag-storm rockets to get in to space.

For anyone looking for some way to extend their KSP adventures, the Kerbal Interstellar Mod is top notch and adds quite a bit without disrupting balance.
>> No. 557
Does anyone play Space Engineers? They are still updating every week with pretty cool stuff.

Trailer: http://www.youtube.com/watch?v=R3b9e_KWO-I

Smashing Demo: http://www.youtube.com/watch?v=nlaY2ELJ2qk

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541 No. 541 hide quickreply [Reply]
What's the best pac man game. I've only played the original, ms pac man and the one for playstation.
>> No. 547
Pacman World 1 and 2 are good if you're into platformers, don't play 3 though that ones garbage.
>> No. 548
The Mrs. Pac man arcade machine, or the Genesis version. But preferably the arcade machine.

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458 No. 458 hide quickreply [Reply]
I just don't feel like playing vidya anymore. Maybe it's because all my games are shit. Can anyone recommend anything fun?
>> No. 459
If you like turn based games, XCOM with Enemy Within is a ton of fun to play.
>> No. 460

I tried the demo, it seems good but I just don't have the drive to learn something that heavy at the moment. I tried getting back in to tf2 earlier - holy shit I've lost my mad skillz from playing too much total war...

I might just bite the bullet and get call of honour 6: modern airforce 9: future fighting 2.
>> No. 461
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Serious Sam, Magicka, both here for cheap: https://www.humblebundle.com/
They also have Zeno Clash 1 & 2 and Rising Storm (Red Orchestra in the eastern front) in the weekly bundle, also cheap.
>> No. 520
leaving the house?

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445 No. 445 hide expand quickreply [Reply]
List some good jrpgs that came out this generation (360, PS3, Wii, PSP, DS)

I haven't played anything.
1 post and 1 image omitted. Click Reply to view.
>> No. 447
Oh and Xenoblade for the Wii. Good luck finding a copy though, you're better off emulating in Dolphin.
>> No. 448
Lost Odyssey, I liked it, had a fun combat system and fairly easy learning curve, give it a run if you can find it.
>> No. 449
All shin megami tensei games that came out this generation, but I think that goes without saying.
>> No. 450
Tales of Vesperia for action RPG
>> No. 451
I'd say that Dragon's Dogma is definitely up there. I found it to be worth the money. Although it gets really easy at high levels. I might want to mention that my experience was the Dark Arisen version, I hear it's better than the original.

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465 No. 465 hide quickreply [Reply]
SO Assassin's creed black flag is actually good.

Probably the best in the entire series. It feels like a good pirate game thats just been given the AC name for the sake of sales. The whole "crazy bullshit" story is much more subdued (Though insanely meta at this point, since your "Present" character is a faceless, nameless protag who is using the animus to research the very game you're playing, which was apparently made by abstergo's Montreal office.Yeahhh)

The combat is still meh, especially in crowds with friendly NPC's around. Still heavily counter based, though the 4 pistols you can get basically wipe out everyone near you. Ship to ship combat is pretty sweet, with cannons, mortars, fire barrels, ramming, boarding and the like. Sailing around feels kinda like windwaker, the world is quite big but also densely enough populated so that there's always at least something to look at around you, including ships fighting each other, which is pretty cool as well.

You can now fast travel to any of those high points you use to reveal the map, build a fleet of ships (less cool then you'd think since they seem to exist entirely in a sort of ship management game, but still.) upgrade your own little pirate cove, etc. The map is pretty damn big too, with I think Three or four really major cities and lots of port towns and such.

I'm kinda rambling but I've been playing for like the last 2 days straight and I'm gonna go play it again after this so...yeah, I recommend it. It is surprisingly and unexpectedly good.

Also that slogan there in the image, which is also on the box, is a lie. He just has eagle vision, climbing and fighting skills to begin with.
>> No. 466
You call that an animated GIF, tumblr?
>> No. 467
It was the first thing I could find with that phrase on it.
>> No. 468
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>SO Assassin's creed black flag is actually good.
stopped reading after this.

>> No. 469
It's not perfect or anything but what's wrong with it? Posting a shitty 4dicks meme isn't an argument. Nor is it actually an opinion.
>> No. 470
my reasons for loving or hating it depends on the context that I evaluate, if I see this game as a standalone product it's a very good game, if I evaluate the game on the basis of an another product in ac series; it sucks...

ac series is about assasinating people while traversing cities chock full of different cultural ties, with different architectural styles

now tell me how much have you ran on rooftops in 1st game and compare it to the time you have run in ac4

in the latest games it is obviously easier for a person to run on normal ground as rooftops are nearly unaccessible due to huge number of shooters, but I was playing this game due to the ambient it gives me; assasinate, run to rooftops, continue running untill managing to get away

the fact that you saying "melee combat is meh" is problematic in itself; it is an assassin game, if things get to melee combat then it means something went horribly wrong in your plan to kill the person; this game should be about killing discreetly not tearing down door with kicks and punching enemies to death

the question you should ask yourself is; you have gained utmost pleasure from doing what? my answer is messing with ships etc. but the answer to this question is "killing people in a sneaky way" in previous games, do you see the problem in here?

my advice to you while evaluating games is that you first has to look for the focus group of that game in terms of consumers; ac series focuses on (was focusing on) senak/killing etc., now it focuses more and more on ships

Message too long. Click here to view the full text.

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471 No. 471 hide expand quickreply [Reply]
I... I can't leave, /vg/.

I will never complete this game.
1 post and 1 image omitted. Click Reply to view.
>> No. 473
I did indeed. Had a good long stare.

I haven't seen that part yet :O
>> No. 474
wat game is this?
>> No. 475
The Stanley Parable, if >>9063 never mentioned the fern, I would never have gotten it either (a review I watched showed the clip about staring at the fern). I know how you felt though Mo. 9073, when people start a random discussion and never mention what they are discussing, more so on a *Chan then in real life.
>> No. 476

theres definitely more than one fern in that planter.
>> No. 477
I was a huge fan of the mod, which unfortunately deprived me of the fish out of water experience for the game. I still had a lot of respect for the new things they did though.

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452 No. 452 hide quickreply [Reply]
Hey I need a good co-op game for the weekend that isnt a shooter. Dragons Crown was on its way, but something happened with shipping and now its not going to be here. If there is a decent game on the store I can get that too.

TL;DR - Co-op games on PS3 or PS Store.
>> No. 453
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Orcs Must Die 2. It's like an action/tower defense game and is easily the most fun you can have with a co-op video game short of sticking your buttered-up penis in the disc drive.
>> No. 454
Little Big Planet 1 & 2 are pretty good coop platformers with a ton of user generated content.

All the LEGO games I've played have been fun to play coop, as well.
>> No. 455
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Lara Croft and the Guardian of Light is a great co-op puzzle game
>> No. 456
Had some great fun with the local co-op on that.

OP try Rayman Origins, and Rayman Legend when it comes out.
>> No. 457
CTR, although it's not co-op.
Both of the rainbow six vegas games were good.
Rayman origins was fun too.
I was really disappointed in The Puppeteer

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