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File 144972154425.jpg - (403.16KB , 1718x945 , Minecraft_1_7_10_2015-12-08_23-10-32.jpg )
711 No. 711 Stickied hide expand quickreply [Reply]

Our 24/7 dedicated modded Minecraft server is now LIVE once more, this time with a new modpack that promises adventure, an RPG-like experience (if you choose to accept), magic from sacrificial blood magic to the magic of nature to witchcraft and more, industry and electricity, the ability to discover fossils - and use them to resurrect dinosaurs, a vast array of decorative options to pimp out your house, and so very much more! This time we are using the Fantasy Tech Modpack, only available to be downloaded and run via the Technic Launcher.

Keep in mind that this new modpack is dangerous; you've got more than skeletons and zombies out to get you - in fact, yo've got everything from harpies to eldritch demons to tornadoes to contend with, so a new cballenge will await you!

Some starting supplies are provided, including a low level armored electronic jetpack. While you're getting started, a recharging station in the form of a capacitor bank is available right at spawn to recharge it before you can build a power system of your own. Follow the signs from spawn to get to the starter suppply chest - just leave some for the next person, please, unless the chest is nearly empty. If the starting supply chest is out of supplies, please contact me (dedbbs in game, deadbabies on IRC) if the chest needs more jetpacks, torches, food, or iron swords.

Regular automated backups are made both to protect against world-destroying bugs and to protect against griefing. If your area is messed up for whatever reason, please contact deadbabies on IRC or dedbbs (same person, me) in game, and if it's not severely detrimental to other people's progress, I will restore the backup. If I cannot do that, I will provide replacement blocks and resources and most likely help to rebuild.

7chan is also equally invited to play, in the spirit of the linked IRC networks.

The Fantasy Tech Modpack's homepage is available here:

Message too long. Click here to view the full text.
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>> No. 714

Our irc channel is #ftb on 99chan IRCl. The channel is also linked directly to the game - what you type in game comes out in the channel and vice versa. But please, join us on IRC for the latest updates, faster help, and just to join us. All good folks are welcome!

IF you need help immediately, and an op (dedbbs or DIMT_Minecraft) is not in game and not responding to requests for help over the IRC<->Minecraft lnk,also come on IRC for immediate help. Some of our users might be able to help you, and some of them can also get a hold of me otherwise if it's an emergency (the server goes down, the server melts down, there's a mass griefing, etc;) Please let me (deadbabies) or DIMT - our IRC names - know ASAP if any of these happen - on IRC or in game, please, this thread, let's face, won't be read quickly enough to take care of things immediately. And any problems connecting or getting things set up, also come on IRC for quick help.

And keep in mind, the server is up 24/7, so no matter when you're available or where you are, you can still play! The server is located in a place that it's lag free for 99% of Americans and should also be for any Western Europeans. :3

File 139742651449.gif - (480.76KB , 469x358 , alfred hitchcock presents.gif )
522 No. 522 Stickied hide quickreply [Reply]
Good evening. This board is for discussion of all audio-visual entertainment. Movies, television, video games... hell, even radio. If you're so white that you can't wait to post about the latest episode of This American Life, I sure as hell won't stop you.

If you're looking to chat about entertainment value, plot points, make predictions about cliffhangers, or gossip about upcoming seasons and releases, this is the place for you. If you're looking to talk shop about cinematography, dive into artistic influences, or share big-picture thoughts on story or character development, this is the place for you. If you're looking to go even deeper and weigh in with deconstructions, esoteric observations, or meta-analysis of cultural context and depictions of social narratives, this is the place for you.

Whether you're an Average Joe, a film/TV/video game buff, or anything in between, you are more than welcome to share your thoughts, questions, opinions, recommendations, analyses, and silliness here. Please be respectful of others (unless your disrespect is really, really funny), keep it safe for work, and above all, have fun!
>> No. 564
And please, as a measure of courtesy to your fellow posters, remember to use spoiler tags.

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678 No. 678 hide quickreply [Reply]
Good Night Sweet Prince

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700 No. 700 hide quickreply [Reply]
So word has been going around that Hillenburg is returning to spongebob when season 10 comes out so the question of the day here is do any of you guys think that Stephen Hillenburg can save the show & it can be good again???.
>> No. 702
Spengebab was never good.
>> No. 703
No, it's been too long, he's probably out of touch now
>> No. 706
When did spongebob start sucking?

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705 No. 705 hide quickreply [Reply]
Game Dev General

Discuss game development, tips/tricks and whatnot in this thread.

Show off your projects also, past/present/future titles are all welcome here!

Pic related is my own creation on the appstore, feedback would be awesome.
>> No. 709
Does anyone else use the Godot engine? Right now I'm trying to make basic 2D games in it because I'm worried that the 3D games will look like shit compared to things made in Unity or Unreal. The free/open-source thing is pretty neat, though.

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375 No. 375 hide expand quickreply [Reply]
Twin peaks appreciation thread.

I'm currently in the middle of the second season, and I already feel like the timeframe was too short for Lynch to really express himself.
4 posts and 1 image omitted. Click Reply to view.
>> No. 444
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This show is often compared to twin peaks.
>> No. 497
  "Brilliant! I have absolutely no idea what is going on."
>> No. 696
So I just watched Fire Walk With Me. One of us thought it explained too much, one thought it didn't explain enough and I was the only one vaguely satisfied.

Are the extended versions/extra scenes worth watching? Are they "canon"?

What was the reason for Bowie's character?
>> No. 707
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Any news about the upcoming sequel series?

Last I heard Lara Flynn Boyle would reprice her role as Donna… She has not aged well at all, so I was really hoping Moira Kelly would step in again, as she did in FWM.
>> No. 708
I watched the “Missing Pieces” (don't ask me why) before I saw the Fire Walk With Me. I watched FWWM yesterday and I can see why your friends say it didn't explain enough about certain parts, and that it explained too much in other parts – the murder of Laura in particular. I didn't think we needed to see that, it felt too much like the 2011 remake/reboot of “The Thing”, showing us every single detail that would be better left to the imagination of the viewer.

I would much rather see the main focus of the film be on agents Desmond & Stanley investigating the murder of Teresa Banks.

Sheryl Lee was great, Moira Kelly was a better Donna IMHO. Would have loved to see Sherilyn Fenn make a small cameo though…

Some of the scenes in The Missing Pieces should have been in the final cut of the film, but it wouldn't have been able to save the film from ultimately falling flat.

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511 No. 511 hide expand quickreply [Reply]
Why is it that video games never seem to get romance done right despite constantly trying to make it a major plot point? Some examples of this:

>RPGs trying to have romance as one of their main plot points
Usually these games go through ridiculously unbelievable shit in order to force the couples in them together and most of the time your (usually predetermined) love interest is some bland annoying teenager who isn't interesting in any way, only exist as eventual love interest for the main character and usually has no real reason to give a fuck about the main character. FFVIII is off the charts example of doing this sort of romance wrong.

>Mass Effect, dating sims and other games handling their romances in similar way
Choosing certain dialogue options and hoping to see one or two sex scene(s) as a reward for it is far-cry from being meaningful romance. Romance in games like Mass Effect and Dragon Age really feels stapled on and only seems to be there as fan-service and romance in visual novels is almost always ruined by terrible cliches and predictable plot development.

>Harvest Moon like games
Talking to and/or bringing same item to someone everyday until you have brought enough of them for someone to love you really isn't any kind of romance. Still this type of romance works reasonably well in games which use it and it isn't horribly forced or detract from the characters like the aforementioned RPG romances tend to be. However the problems mentioned under visual novels always seem to be present here as well.
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>> No. 529
>Besides, I couldn't bare to get between that rich chick and her effeminate lifemate.

Playing DQ5 for the first time right now. I actually picked Deborah. She mellows out after a while. And by 'a while' I mean when you unpetrify her which is basically the end of the game. I felt the other two would be too predictable and lovey-dovey.
>> No. 534
Since it relates to OP's point about the blandness of vg relationships, I'm inclined to point out that the bitchy chick is an addition to the remake and the original SNES version only has the two "lovey-dovey" choices.
>> No. 615
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Bubble Bath Babes

Get naked hoe
>> No. 699
I can't seem to get into the game but in the first few minutes of Xenogears there is something kinda romantically impressive. Your childhood friend who you have a crush on has a crush on you too but shes getting married to your best friend so there's an effective "awkward silence" when you give her your blessings.
>> No. 701
And then you kill them both, along with nearly everyone else in the village. Oops. [spoiler]Although this does nip a stupid love triangle subplot in the bud early so it doesn't interfere with the game's main plot.[/spoiler]

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697 No. 697 hide quickreply [Reply]
Anyone else watching the new Fight Club meets season 1 of Dexter?

You should be since it's the only good thing on this summer.
>> No. 698
Deutschland 83 is pretty good.

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685 No. 685 hide quickreply [Reply]
So I got Dark Souls relatively recently and it has shot up to one of my favorite games ever. The atmoshpere, the combat, the secrets, the lore, the inevitable decline into madness and/or death, all of it is fucking amazing. I played through it once and thought it was damned good until I looked into the lore. Now everything makes sense and I fucking love it even more.
The PvP is broken due to unpredictable lag levels, but the game is still easily one of the best. Haven't played the second yet, have high hopes for the new game of Khorne the Bloodgod.
I love shit like what they did with the hollowing:
When you ragequit forever, that's you going hollow. The endless deaths got to you and you gave up. You're now one of the dead guys that you were killing before. That's why they made it as difficult as they did. That and to reinforce the feeling of inevitable death and decay. So meta, but in a good way I think. I was surprised to see that Expendables 3 did it too.

So what do you say? Have you recently found any games that have utterly blown you away from out of nowhere?
>> No. 686
It's not even that hard once you figure out the fight mechanics.
>> No. 690
Yeah, but you can say that of pretty much every game ever. It's sort of a barrier to entry which shows they weren't afraid to make shit that would not appeal to everyone. I didn't ragequit and I'm not saying you did either, but somebodies did. Now they're basically the crappy man-sized mooks and zombies you find all around. I just love that shit. Become a quitter, pay the price.

The real question is: WHAT IS THE GOOD ENDING?
>> No. 695
The pic OP used reminded me of this.


>inb4 kike shilling for nexus herp durr

Fuck off its funny and free

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604 No. 604 hide quickreply [Reply]
I hate how most games treat Orcs as fodder.

Orc character appreciation thread.
>> No. 605
Orcs in TES are seriously warped. They do not resemble Orcs at all.
>> No. 618
Orcs are the niggers of fantasy. That being said I like the Orcs in Shadowrun.
>> No. 645
Orsimer are pretty much just dirty elves.

Actual Tolkien-esque orcs in TES are goblins or Falmer. Or pre-Morrowind orks.
>> No. 694
In The Last Ringbearer, the orcs are just black people.

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661 No. 661 hide quickreply [Reply]
everyone excited for better call saul?
>> No. 662
>> No. 691
What about the other spinoff?

>> No. 693
Best show of the Spring by far.

1. Better Call Saul.

2. The Other Space.

3. Turn.

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134 No. 134 hide expand quickreply [Reply]
How about a Game of Thrones thread? Even though the season is almost done with three(?) episodes left, there's still a lot to be done.

Favorite characters? Spot-on actors/actresses?

I haven't read the books yet, I plan to after this season. But I'm a fan of Daenerys, there's something about her that I find more compelling than other characters. I know a lot of people don't really like her actress but I'll chalk that up to how she's written.

I also love the Theon arc this season. Some of the most powerful moments of Season 2. They also need to show more of Stannis.
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>> No. 551

Are you kidding me, none of that shit's gonna happen. It's gonna be The Wall Part 2.
>> No. 553
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Stannis brought the motherfucking pain, THAT's what happened.
>> No. 555
He just routed the leader. He didn't defeat the army. The camp you saw them in was an advance post used for communication. As stated by John Snow, Mance Rayder is the only thing really keeping the different clans from fighting each other, so Stannis came in and captured him.
At least that's as best as I can recall.
>> No. 689
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This series of GoT has been boring as fuck. I'm sorry, but it has. Jaime and Bronn have been the best part, and they've been in two quick fights total.
>> No. 692
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Worst season ever. Spartacus was better than GoT. Even with incredible cheesiness, and somehow more dicks, it was better.

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627 No. 627 hide expand quickreply [Reply]
Hey /tvav/,

I'm a little curious, what do you guys think of GamerGate?

As someone who's been intermittently visiting 99chan for a good number of years, I'd just like to hear some opinions from the vidya crowd here as I know 99chan generally seems to be very closed off from happenings elsewhere on the internet.

Let me just say, I don't wish to bring any trouble here or make this a place to discuss the controversy, we already have our place for that. But I'd just like to hear what you think about it from what you've observed so far.

If you think this thread doesn't belong here, please inform me and I'll delete it. I do apologise as I don't frequent this particular board and I'm unfamiliar with it's culture.
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>> No. 668
>a strange assumption on which to base a "rule" of the internet or gaming or whatever
That sentence is exactly why I wrote a wall on that "guy". Because of the phrase "internet OR GAMING or whatever" when you and I both know "ToGTFO" is not about gaming and it is definitely not used by GG. What you are doing is dishonest at best. Shame and fie upon you.
My point was that Danny boy is using that image (from 4chan?) as proof that gamergate is about evil boys being mean to girls when it proves literally nothing.

Additionally, you completely misunderstood the picture. It is trying to change the phrase "no girls on the internet" from literal to "you don't get special treatment for being a girl". Why doesn't it mention boys? Because they would not even have the tits option, just GTFO.
>> No. 672
I think it's great. Really warms my heart to see vidya enthusiasts finally standing up after years of bullshit to defend their hobby against something. I started following it from the hilarious drama unfolding on its Wikipedia page and eventually ended up getting more involved myself.
>> No. 681
That's probably why I got so long-winded about this. It's rare for people being taken advantage of to fight back, and for the takers to be caught red-handed. So I just hate it when some "I want to matter" "activists" try to turn it into a gender war fustercluck.
>> No. 687

Read the fucking screenshot you fucking idiot.

>I did

He answers your question in post. It really is that simple.
>> No. 688

This. Most of the "activists" never actually engage with the semantics of the case at hand, just using the bandwagon as a vehicle through which to reaffirm an identity.

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682 No. 682 hide quickreply [Reply]
What do you guys think? I haven't played DOA since 3, so I'm a bit rusty. The graphics weren't as good as I expected, and the stages aren't multi-tiered, but overall I think it's pretty good
>> No. 683
Between the PC port being based on the PS3 version which means characters don't look quite as good and the stages look like ass, missing stages, lackluster input support, no online for 3 months, and the company's frankly absurd stance on modding, this one's a miss. PC doesn't get many fightans, but that's no excuse to put out stuff like this at this high a price point.
>> No. 684
OP here, I'll have to agree with you there. I was excited for a few days at first, but then I did some research. This feels like a beta

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621 No. 621 hide quickreply [Reply]
I didn't realize how bad I really was at Smash Bros until I started playing online on the DS. People have been whooping my ass up and down. I can get a few good hits in with my standby fighters - Kirby, Samus, and now Ike after some practice - but I end up losing almost every match.

I also didn't realize how ruthless some other Smash players are. I dunno about y'all, but my friends and I always had something of a code of honor. No edge guarding, no spamming moves (although that one was loose), allow the other person a chance to recover when they're off the stage, generally no underhanded shenanigans. Apparently these online Smashers have no honor. They are godless, edge guarding, move spamming, non-stop juggling heathens. I either need to up my game, or become as lowballing as some of these people are.

General Smash Bros DS thread.
>> No. 622
I haven't played Smash since the 64, but this comes as no surprise to me. Online gaming cultivates that sort of mentality.

Keep to the code, man. Become the best so that you can shame them by fighting with honor and STILL win against their cheap shots.
>> No. 623
Yeah people try way too hard at games now. It's depressing. When I played Smash Bros years ago my friends and I did all the dirty underhanded shit ever. Cause we didn't give a fuck it was just fun, it didn't matter who won. One of our favorite shits was to turn items on high and then turn off all items except poke balls and have a pokemon battle.
>> No. 624
I keep somewhat close to that code, even online. I main Little Mac and as such, I dont edge-guard most of the time because its too much of a risk for me to be anywhere but the center of the ring. Most people have had some VERY clever ways to attack while hanging on the edge and that just blows my mind, so Im extremely cautious. Little Mac also has a hard time juggling and move spamming so those are out of the question too.

I just make like a boxer and stick close to my opponent and duck and weave, striking at any potential opening.

You should consider Little Mac! The way he was built pretty much supports your code of honor in a way! Sure, he has his HUGE weaknesses, (the edges, terrible jumps and recovery, any air maneuvers whatsoever) but he makes up for it by being a fast, frighteningly strong fighter!
>> No. 680
Is it just me or are way too many of the normal arenas walk-off? I don't want to play HARDCOREOMEGA but it's obnoxious getting easy deaths all the time due to positioning. The AI is especially horrible at not noticing when they're right next to the end of the screen if there's ground under their feet.

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537 No. 537 hide expand quickreply [Reply]
This is why Civilization: Beyond Earth will suck.


>The first thing we did was go on Wikipedia to the Alpha Centauri webpage, and it has the books that Brian Reynolds and his team read, so we read those, and that was our starting point.

Those very books are listed in the back of the manual.

When they played the game as kids, they probably didn't give two rotten shits about the book listing. Therefore they didn't replay AC as adult developers. Therefore, they had to check out the book listings on Wikipedia (who in theory could have been faulty).
1 post omitted. Click Reply to view.
>> No. 590
That particular picture is a cut out of the dungeon keeper from the mobile pay to win version of the game pasted onto a picture of a 'modernized' version of alpha centauri. It doesn't exist, yet. The picture must have been made with the intention to showcase how they feel the game will become.
>> No. 596
Do you want the game to suck? You should just calm down and not jump to conclusions; it doesn't really serve much of a purpose. From what little I've seen of Beyond Earth I think it has great potential. They seem to be addressing some of the problems I had with Civ5, mostly that Civ choices weren't diverse enough, and every game felt the same. The only thing I worry about is that they will once again have a horrible AI.

None of this keeps me up at night though, you need to calm down. Learn patience.
>> No. 669
So now that it's out, any opinions? I've been holding off on getting it since Civ seems so shallow after playing the shit out of Europa Universalis and Victoria. I would kill for a space themed grand strategy game.
>> No. 674
Beyond Earth is terrible. The really sad part is that all the makings of a good game are there, just no effort was put into it. Half the mechanics don't work the way they should and it is full of bugs and a clunky UI. After a month and a half Firaxis released a patch which all it did was update UI and fix some bugs, except that the patch resulted in MORE fatal crashes and it completely broke the entire intrigue mechanic. Your intrigue window will go blank after around 50 turns into the game, it happens to every single person.

The game is just a broken mess.
>> No. 679
Guess I'll be waiting for the $5 complete version on Steam in a few years, then.

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657 No. 657 hide quickreply [Reply]
Hannibal (2016)

Finally, Vin Diesel's infamous Hannibal trilogy has been set loose. Having derived the script from his own personal translation of Appian, Vin Diesel will both produce and direct this three part masterpiece.


Vin Diesel, in the titular role,
Denzel Washington as the grizzled Barcid patriarch,
Jesse Eisenburg as a (young) Cato the Elder...

Trivia: Denzel Washington was quoted at being "pissed off" at having to learn his Punic lines phonetically.
>> No. 658
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Shannara (2015)

With MTV owning rights to the entirety of Terry Brook's body of work (Including his ghostwritten Star Wars novels), we can expect half a century of swashbuckling musicals. Mike Judge and Alan Gough will produce the series, expected to be MTV's most ambitious project to date.


Manu Bennet as the wizened druid Alanon,
Alan Ritchson as Wil Omsford,
Kristin Kreuk as Amberle,
as well as the rest of the Smallville cast.
>> No. 660
Hello to every one, it's genuinely a nice for me to visit this web site, it includes important Information.
>> No. 676
Every time I visit this board I see Crixus lifting a pom-pom.

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483 No. 483 hide expand quickreply [Reply]
So, which level in many video games you own or have owned you consider the hardest so far? I remember that back when I played Crash 3, the second motorcycle level took me many attempts. It's not that hard as long as you know what you're doing but still.
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>> No. 619
The Frigid Outskirts in the most recent Dark Souls 2 DLC, Crown of the Ivory King, was incredibly challenging. It's hard to capture the essence of it without playing it, but it's truly fucked. You walk through a frozen wasteland in the middle of a snow storm. When the storm is raging, you can see nothing but white, it's even hard to tell where the ground is and whether you're changing elevation. Every few minutes the storm will briefly subside, allowing you to see how off track you've gotten, and for you to see the meager and pathetic landmarks scattered around the massive, indistinguishable map. Apart from white snow the only landmarks are a few broken down buildings, each a good mile apart.

Navigating a huge area under conditions such as these would be a challenge in itself but of course there are enemies. Nearly without warning large black horse creatures will come galloping out of the snow with their horns lowered in a charge. I say nearly without warning because the only warning you do get is the faint sound of hooves about one second before their horns make contact with your body. They also fly. And shoot lightening. Often, they will attack in packs as well. The damnedest thing is that even when the storm subsides and you're granted a brief look at the environment you're traversing, there will be no horses in sight. It's almost as if they materialize out of the storm itself.

The map is so big that even without the storm and without enemies it would take almost ten minutes just to run across the entire map. The storm and enemies easily triple that time. It's not uncommon to defeat one of the infuriating horse creatures, and then find that you've completely lost your bearings and haven't a clue which way you've come from and which way you've gone. You then have the option of waiting out the storm safely, wasting valuable time (horses seem to appear without warning randomly, even while you stand still) or to proceed in the direction that feels right in the hopes that when the storm clears again you'll be closer and not farther from your destination. Unfortunately, it's not uncommon to spend 2 minutes walking in a totally wrong direction, fighting horses along the way and consuming your valuable and limited healing supplies.

To top it all off at the end of this unforgiving area is an incredibly hard boss: two huge fucking cats that will relentlessly leap and swipe at you. If you kill one of them, the second enrages and begins regenerating and gets a hefty increase in damage. Until you master the Frigid Outskirts, you'll count yourself lucky to arrive at the boss with no healing items and your two companions dead. Because to make it to the boss at all is a feat at that point.

This was all especially hard for me because I was on NG+++ when the DLC hit. It took me a good two hours or so just to learn the ins and outs of the map, and how to kill the horse enemies without getting murdered. After practice I was able to quickly and safely make it to the boss. I had a lot of trouble with the boss though. All the players I would summon to help me would get one shot by the bosses, leaving me to try and fight two huge cats on my own. I ended up beating the bosses with the NPC summons, after another two hours of attempts. It was damn satisfying though.
>> No. 620
The first time I played OoT, I didn't have that problem - got the key right away and never had any trouble with the Water Temple. Years later, going back and playing through the game again, I got tripped up for a while on that one. Not like a month or anything, but at least an hour.

To this day though, after 20 years of trying off-and-on, I still haven't legitimately beat Adventure of Link on NES.
>> No. 632
If you thought that was hard, try the UFO night time level.
>> No. 646
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NIghtmare in Metroid Fusion. F that guy.
>> No. 675
Diddy Kong Racing, the final boss battle against WizPig.

Such fucking bullshit, it actually made me cry with rage as a kid.

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649 No. 649 hide quickreply [Reply]
How do you think a video game's sequel should be made? Should it be easier or harder than the original? Should it improve upon the original? What if there isn't sufficient room for improvement? Should it simply be a completely different genre of game with the same characters?
>> No. 650
If there's no room for improvement, it should maintain the quality. Difficulty wise, it should be on par with the original, and in terms of genre, it depends. If it's a gradual change over several games, sure. I don't want my FPS turning into a 4X overnight. Most importantly, it should continue the story.

Mass Effect is a good example, the gameplay changes were gradual. It went from an RPG with shooter elements to a shooter with RPG elements. Story wise, they continued it well (the fiasco at the end doesn't count) and the consistently improved on everything in the game, from inventory management to cover mechanics.
>> No. 651
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I think for more story orientated games, you can either go bigger, better, and more badass; or go in the more subdued direction Majoras Mask did, which is pretty much the perfect execution of a sequel.

It maintains all the core elements of the first game, while at the same time evolving them and revealing them to be part of a larger more meta and philosophical structure. It focuses on the ramifications of the hero's decision in the first game, and directs all it's themes towards expressing his decline into madness. A familiar yet freshly strange continuation of the story, which is more character focused that the previous.

You could also just try to make the same game again, but I think this is actually the most mediocre of approaches. Freshness of the concept and motivation to design it will have faded and it is just going to lead to something less interesting than the original no matter what you do. This is more along the nature of Twilight Princess as a sequel, and although it was an aesthetically pleasing title with some good elements, it's ultimately still in it's predecessor's shadow.

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6 No. 6 hide expand quickreply [Reply]
I like movies and watch them quite a lot, one a day if I can. I find film to be a great medium full of artistic intrigue and of deep interest to me. In this thread I'll give little writeups on notable titles I come across or am revisiting. I'm mostly big on 'smart' movies or ones that are emotionally visceral or good character pieces, but I enjoy good general entertainment movies from time to time also.

Please feel free to share any gems you come across too. Yay movies!
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>> No. 433
typos, lazy, tired, etc.
>> No. 443
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1978's remake of Invasion Of The Bodysnatchers.

Really glad I came across this little 70's horror gem.

Essentially the story of a species of invasive xeno lifeforms who begin replicating people in order to slowly hijack human society. An admittedly somewhat generic b-movie premise (and title) elevated by it's expert pacing, tone, and conclusion.

I've heard it said that the difference between fear and horror lies in one's ability of action. In fear one can run, fight, hide, or preform a host of reactions to a stimuli. In horror, by contrast, you overwhelmingly powerless to act. There is nothing to do.

Bodysnatchers is one of the rare pieces of fiction that I think are able to really communicate such a sense of horror in the viewer. A sense of inevitability and ineffectiveness that rivals even that of the classic novel 1984.

All of that combined together with some great practical effects and 70's era charm. A really refreshing watch for someone who rather despises most modern horror.
>> No. 499

I enjoyed Inception quite a bit. It has an incredibly well refined screenplay with some really expert narrative tension to drive it along. Pretty fine example of the ability for any premise, even one as trope-driven as a heist movie, to have the potential to still be elevated to something complex, intriguing, and emotionally engaging when done with the proper execution.

As a writer and director he has a particular strength in taking a premise; weaving a single supernatural, scifi, or otherwise unusual element into it; and then encasing it around these strong emotional cores that build some of the most incredibly focused and engaging narratives I've ever seen. My three favorite films of his: The Prestige, Memento, and Inception are shining examples of this and imo certainly his defining works. I feel it's when he strays from this and is more limited by pre-established settings and narrative goals such as in Insomnia or the Dark Knight trilogy he begins to falter some however. They're still largely fantastic films (save for Batman Begins, ehhh), but they just lack the ooompth of his original works.

But yeah, all that aside, yes I'm excited for Interstellar. It beats the drum of my space interests and from what little information that's been provided it does seem to be right up his strong point alley. Even if it's a weaker venture, it's hard to imagine him making anything distinctly bad with the pedigree he's been able to establish.

The only strong warning point I kinda hold is in it's nature as a space scifi, which is a genre with a particular sensitivity to any plot holes and scientific inaccuracy; elements for which Nolan's style just simply isn't completely focused towards. As said, his settings are usually inservice to the emotional core of the movie. This is inverse to much of science fiction, or at least hard scifi, where the world building takes the helm and only later is story attempted to be found within the setting. Inline with Nolan and his brother's style I expect it to go a very soft scifi route, more akin to 'The Fountain' than 'Gravity', however I still expect even more division over this film than the amount that usually crops up over his movies.
>> No. 617
I watched Edge of tommorow the other day I'm not a huge Tom Cruise fan but it was decent. A scientologist in a sci-fi movie, go figure.

Sin City a dame to kill for sucked and so did Transformers Age of Extinction.
>> No. 641
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Well now after having seen it, I can say that was certainly an interesting Nolan watch.

I'm still a bit unsure if it was a hard scifi film with softness sprinkled in or soft scifi with hardness. It was certainly much less tightly woven than his other films, and perhaps weaker in it's lasting appeal because of it, yet at the same time amongst one of his most impressive works yet. It had some of the most nergasmingly accurate science I've seen in a big screen scifi, yet at the same time not without it's inaccuracies too.

I'd say it's one of his weakest scripts to date, yet at the same time one of his strongest narratives and defiantly his strongest visual direction. I absolutely adored the exploration element (particularly the planet designs), and the sense of space certainly matched if not exceeded Gravity. The 10 dollars and 3 hours of my life was worth it just for that. I'd be interested to see what I think of it a year from now after a re-watch. Overall, a very unique movie of his.

I'd wholly suggest if for anyone who loves space science.

>As an aside, I don't know why Inception didn't get more attention than it did. I thought that it was every bit as fresh and original as a psychological thriller as the original Matrix was, but that's just me.

Honestly, it was pretty huge after it's opening week. I heard about it from everywhere, 'Inception' became a temporary replacement for 'mindfuck', and southpark threw out a shitty episode about it. It's this pop-culture phenomenon of it that I think ultimately hurt it's lasting cultural appeal, it just sorta became a summer-movie fad which has faded under the weight of releases since.
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