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File: 125856062415.jpg-(10.96KB, 284x400, Vampmasq.jpg)
4345 No. 4345 hide watch quickreply   [Reply]
Hey everyone! I don't come here very often but I thought this board could use a bit of something other than Warhammer 40k (not that 40k isn't awesome or anything) so I thought I'd seek input on a Vampire: the Masquerade Chronicle I'm GMing. The bulk of it is taken up by fighting since my pals made fairly combat heavy characters and I'm looking for ways to make the fighting fighting more difficult without just putting overpowered NPC's in left and right.

So far I've been incorporating traps into the various combat locales and been having fun fucking with the Player Characters. Trip-wire activated flaming crossbows, traversable water with electric current going through it, giant swinging logs at the top of staircases, a bunch of stuff I'm still working on. The traps certainly complicate things but the combat is still fairly easy for them, so I'm really unsure of what else to do. What are some good ways I can make life difficult for my PCs?
>> No. 4346
File: 125856845337.jpg-(370.36KB, 454x278, PoolTrap.jpg)
4346
For some reason you just made me think of a devious trap.
A pool of water with the appropriate equipment to electrocute anyone in it. Set a bunch of laser tripwires in a grid a bit above the surface, but not above the edge of the pool, so that one cannot go in or out of the pool without setting them off. Have the laser tripwires activate the electrocution stuff.

So if you fall in, you'll get fried. If you survive that, then you can't get out or you'll get fried again. If spaced correctly, it could even be hard to come up for air without setting it off. And good luck getting out of that pool with 100000 volts (or however many you feel is necessary) going through you.

There would obviously have to be a shutoff switch somewhere, but that could be in another room.
>> No. 4361
>>4346 that's a pretty devious idea, I must say. When we were playing a few days ago they managed to avoid the brunt of the traps in place so upping the ante would be a good idea. Plus, one guy is playing Tremere with Movement of the Mind at low levels, so it's basically only good for throwing switches that are out of reach, making that a dangerous but survivable trap.

There are two other people in the Chronicle, one guy playing a Malkavian and the other is going Tzimisce, so I've been trying to find ways of exploiting their clan weaknesses but I haven't had too much inspiration about how to integrate them into the game.


File: 125817442931.jpg-(167.46KB, 560x1126, noboobhelmsob6.jpg)
4314 No. 4314 hide watch expand quickreply   [Reply]
No-boob-armor Soritas: win or fail?
8 posts omitted. Click Reply to view.
>> No. 4343
File: 12585346965.jpg-(98.61KB, 900x675, Heresy_spawns_from_idleness_by_Rhubarbarian.jpg)
4343
>>4341

"Still, since when 40K makes any sense?"

HERETIC!
>> No. 4359
I could understand the change in style if they were going out dressed like Princess Leia in her golden bikini, but they already have decent armour. The boobs are what made them the Sisters of Battle.

I have nothing against the armour displayed in OP's pic, but considering what it's replacing, I vote FAIL.
>> No. 4360
Operating under the assumption that infantry's armor is supposed to provide some protection from small arms fire:
the amount of armor naturally would depend on combat specialty, thus airborne units like Seraphim would have thinner, lighter armor because they are both fast and need to be light enough to fly; battle sisters with a heavy support role would have thicker, heavier, stronger armor


File: 125861202973.jpg-(2.97KB, 129x81, BRS.jpg)
4349 No. 4349 hide watch expand quickreply   [Reply]
I just want to know if I'm alone on this but does anyone else find the Blood Ravens chapter boring. Out of all the chapters THQ & GW can use for there "Dawn of War" series they use the one with no flavor. The Ultramarines (the vanilla flavor of the space marines) have better stuff then the Blood Ravens. Am I alone in this?
5 posts omitted. Click Reply to view.
>> No. 4355
>>4352

Wait you mean ravens were only made for the game?

that sounds like the Elemental fusionist in the ill conceived Rifts game
>> No. 4356
I prefer Flesh Tearers myself.

I understand the reason why the Blood Ravens don't have alot going for them. They were made specifically for the video games campaign story arc and were not supported in the rules of 40k,(at least they didn't have their own special rules). As we all know, the majority of battle fluff is from the model games.
>> No. 4358
>>4355
Yeah, they were a custom chapter made for the games. They have been added to the Codex Astartes (which was on the GW site, but taken down just like all of their other pdfs) since then, though.

http://wh40k.lexicanum.com/wiki/Blood_Ravens

Notice how all appearances are from the games or the DoW novels. GW didn't make them, but signed off on them. Same way that GW didn't make the orc warlord in the fantasy MMO, but signed off on the design.


File: 125773050319.jpg-(83.74KB, 400x400, roleplay.jpg)
4284 No. 4284 hide watch expand quickreply   [Reply]
Hey /tg/ I had an idea I wanted to run past you all. I'm an avid RP'er (well, I WAS - I can never find anyone to play anymore, hence the point of this) and I've come to find a lack of serious RP sites on the web.

My idea comes from the inability to get people together in person, and basically it's this: A simple forum where people can come, GM's can post games they want to GM and groups of players can come in and request GM's for campaigns. Any PnP game would fly, so long as people wanted to play. The games could be run off of free chats that support dice rolls.

Mainly, I just want people to be able to get together - not be dicks - not power/meta game - and just have some fun RP'ing, like in the good 'ol days.

Does a place like this exist? If no, do you think there would be a decent calling for it?

Thanks all.
15 posts omitted. Click Reply to view.
>> No. 4339
>>4338

Well, at the heart of it, yeah. I'd like to make a forum so RP'ers can get together and do exactly that. I've been really busy with school and stuff, but shit's settling back down and I'll start working on it soon enough.

I'm honestly not really that familiar with IRC (don't shoot me). How do you create new rooms? Is there dice functionality?
>> No. 4344
It sounds like you want to start a virtual DnD game, something very easily accomplished.

1. A set of tools used for DnD, Maptools being the main product. All free, easy, java script based programs. Maptools lets you create a virtual map with fog of war, dice macros, and a chat room.
http://www.rptools.net/index.php?page=downloads

2. Virtual character sheets, easily made and viewable by all. Really easy, great way to do it for online campaigns.
http://hdrpg.com/3e/index.php

I've hosted a few campaigns, text-based, forum-based, email based, Skype-based.. I've got to say, the easiest and most fun way was a text-based game in Maptools. Everything else is either too slow, or people are afraid to roleplay and look silly over voice chat.
>> No. 4357
>>4344

Those...are...phenominal. Thank you. Can they be modified enough to encompass any PnP system?

I guess the thing is, I don't want to just run an online PnP campaign - I want, a virtual hobby shop of sorts. A gathering ground for PnP players of all the different games. Like... Uhh... Sorry, can't think right now. Concert scrambled my brain. I'll come back when up is up and down is down.


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4128 No. 4128 hide watch expand quickreply   [Reply]
Hello /tg/. I recently acquired the DM's guide and the Player's Handbook for AD&D 2nd Edition (1995 printings). I will be DMing, unless I find out that one of my other 20-something friends has been playing a game that came out before we could read and has somehow kept it from me all this time. As such, I will also be purchasing additional books. I was hoping you all could do two things for me:

First, any pointers as to successfully DMing would be greatly appreciated.

Second, I need recommendations for additional books. I am on a somewhat limited budget so I can't really afford to buy everything I see. Must-haves or just your favorite books.

Also in this thread feel free to tell me why I am retarded/a pretty smart guy for choosing 2e over 3.5 or 4e.

UO wallpaper somewhat related.
4 posts omitted. Click Reply to view.
>> No. 4311
OP, I applaud you for running 2e. Its the best of all of them, and don't let these young folks tell you differently.
>> No. 4347
Speaking as someone who started one 1st edition with those horrible punk pictures and no offence to our god but Gary Gygax as the originator of it all. None of the editions are good, all of them require the players and dms to critique them for the use of the actual games. They are all broken, they are all overpowered and they are all bad.

I have no idea why I still play, I guess its because my love outweighs my hate for the game
>> No. 4348
File: 125859499050.jpg-(29.76KB, 334x304, D&D flumph paladin.jpg)
4348
2.0 FTW! I've got to recommend any of the compendiums of monsters available during that period, and also backtracking to the joy of Ravenloft or splicing some Planescape in there if possible. Beyond that, pick a favoured style and run with it. I personally tend t'ward necromantic/vampiric stuff, and away from demons, elves, and such, but whatever you want is there...

hahaha GURPS, why did they even bother? Oh, wait....WotC owns D&D? Well, took them long enough to have the last laugh, maybe it's time to dust off my 2000AD setting...


File: 125831684985.jpg-(116.29KB, 1280x1024, BTTermWithDaughter.jpg)
4323 No. 4323 hide watch expand quickreply   [Reply]
Hey guys, check this shit out. I am not dissapoint with this. Making JPG now.

http://www.paintingclinic.com/clinic/guestarticles/gwpaintblendingchart2.htm
1 post and 1 image omitted. Click Reply to view.
>> No. 4326
Reaper does this for you. Just throwing that out there.
>> No. 4328
>>4326
link
>> No. 4340
>>4328

Well, there's this: http://www.reapermini.com/Paints/master but you don't really need a site since all the colors come in triads. Three sequential SKUs of the same color = shade color, base color, highlight color.

If you've already invested in GW paints OP's link is pretty handy. I just happen to prefer Reaper.


File: 125564241543.jpg-(668.16KB, 1728x1152, IMG_0009.jpg)
4099 No. 4099 hide watch expand quickreply   [Reply]
what does /tg/ think of my painting, eh?
26 posts and 6 images omitted. Click Reply to view.
>> No. 4325
>>4321
Adeptus Orkicus
>> No. 4330
>>4312
Explain this. Now.
>> No. 4335
>>4330
It's a squad of 'ard boyz and a deff dread with extra armor.


File: 125588989632.png-(1.36MB, 1024x768, Nurgle_Wallpaper_by_Kridily.png)
4118 No. 4118 hide watch expand quickreply   [Reply]
If you had to choose a Faction of Chaos to join, which would you choose?

Personally, I'd have to side with Papa Nurgle, something about being a happy go-lucky zombie alongside other AIDs-ridden walking cadavers appeals to my necrophilia.
27 posts and 7 images omitted. Click Reply to view.
>> No. 4307
>>4305 Enjoy your dead primarch. The fool couldn't even conquer the world they found his incompetent ass on!
>> No. 4319
Nurgle for the Zombies!
>> No. 4331
Slaanesh, Pain and Pleasure, Here I come. :3


File: 125073612129.jpg-(12.09KB, 444x319, 40kTemplateSetMain_445x319.jpg)
3793 No. 3793 hide watch expand quickreply   [Reply]
Hey /tg/,

I'm starting Warhammer 40k with a friend, but I'm a cheapass. I downloaded the rulebook and Guard codex (fuck yeah IG), and I'm going to use proxy pieces exclusively, but I need to get those templates for blast weapons and flamers.

Sure, I could get them for $3 on Ebay - but first I have to ask you, is there a "real size" image of the flame template anywhere online? I'd like to print it out and save $3. I can make the blast templates myself; they're just circles.

Thank you
11 posts and 1 image omitted. Click Reply to view.
>> No. 4281
>>3802
GW's prices are based on two key factors.
Detail: The more detailed it is, the more it'll cost. Certain models that require a shit-ton of detail will typically be cast in pewter, which is more expensive than plastic. Plastic models with high detail tend to have alot of parts, and the molds are difficult to make as said, but it's cheaper than pewter models.
Second is demand. Some armies seem to be comparably more expensive than others because that army won't be using as much. The more models an army needs (like Orks or Nids), the cheaper their basic troops will be. The rarer units (like Bosses, Marneus, Daemon Princes, etc.) cost more because they won't sell as much (and also because they're usually higher quality).
Another example: A box of 10 Marines costs $35. A box of 10 Orks? $22. Why? Because Marine armies typically don't need alot of Marines, while Ork armies typically need a fuckton of Orks, so more Orks are sold than Marines. Supply and demand, mah boi.
>> No. 4327
>>4281

thats not how supply and demand works. If GW was following those principles, orks would be MORE expensive, not less.

Whats actually happening is GW is banking on the fact that you're going to buy tons of more expensive stuff for your ork army, and they can afford to cut deep into their profit margin to prevent you from being turned off by the cost of the basic troops.
>> No. 4329
>>4327
That, I don't mind really.


File: 125740455965.jpg-(43.74KB, 265x370, nicol-bolas-planeswalker5.jpg)
4215 No. 4215 hide watch expand quickreply   [Reply]
i want to build a standard control deck using this magnificent bastard and some cruel ultimatums. any thoughts, /tg/? gotta account for vamps and jund, obviously, and the new boros bushwacker, to a lesser extent.
1 post omitted. Click Reply to view.
>> No. 4289
terminate is no good w/ jund- u need full removal not just to the graveyard
>> No. 4296
Throw in some magma sprays for good measure then.
>> No. 4322
Magma Phoenix. Pretty much a one-sided sweep vs. vamps, unless they have Nocturnus and Bloodwitch out.

Also, what >>4217 said. Blightning, blightning, blightning. Also, Lightning Bolt can be situationally better than terminate.


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